Feb 26, 2008, 04:41 AM // 04:41
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#2
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Frost Gate Guardian
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You have faaarrrr too much energy management on that bar. Glyph of enrgy is plenty.
Also, i would like to point out that deepfreeze+maelstrom>all.
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Feb 26, 2008, 09:01 PM // 21:01
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#3
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Banned
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Quote:
Originally Posted by ax mastery
You have faaarrrr too much energy management on that bar. Glyph of enrgy is plenty.
Also, i would like to point out that deepfreeze+maelstrom>all.
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it is worth noting that i do not play tank'n'spank, so a 25e deep freeze would pretty much be a waste. :\
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Feb 27, 2008, 02:45 AM // 02:45
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#4
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Krytan Explorer
Join Date: Apr 2006
Guild: TLA
Profession: Me/
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Backfire and Maelstrom seem a bit counter-productive.
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Feb 27, 2008, 03:22 AM // 03:22
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#5
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Krytan Explorer
Join Date: May 2006
Location: Michigan, USA
Guild: Us Are Not [leet]
Profession: E/
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I don't know of any way to help you with this bar because the conscept is bad IMO... sorry
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Feb 27, 2008, 04:30 AM // 04:30
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#6
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Banned
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Quote:
Originally Posted by Brian the Gladiator
I don't know of any way to help you with this bar because the conscept is bad IMO... sorry
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Punishing the actions of all enemies is a bad concept?
Are you a degen Mesmer or something?
Here's a conceptually similar build, posted by one of the more respected Mesmer users on these forums. Main difference being I don't enjoy using PvE skills much, so I don't use them too plenty / too often.
Quote:
Originally Posted by =DNC=Trucker
Backfire and Maelstrom seem a bit counter-productive.
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Obviously they're not for use on the same victims.
Last edited by Captain Miken; Feb 27, 2008 at 04:37 AM // 04:37..
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Feb 28, 2008, 12:31 PM // 12:31
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#7
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Ascalonian Squire
Join Date: Mar 2007
Guild: DSOM
Profession: N/
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Quote:
Originally Posted by Captain Miken
it is worth noting that i do not play tank'n'spank, so a 25e deep freeze would pretty much be a waste. :\
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Then Maelstrom might be a waste, too. Your build should match your playing style. Without tank and Deep Freeze, Maelstrom isn't worth it, imo. Enemies will just walk out of it.
Quote:
Originally Posted by Captain Miken
Punishing the actions of all enemies is a bad concept?
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You exaggerate. With Empathy/Backfire you only punish the actions of SOME enemies (at most one enemy at a time with Backfire, at most two with Empathy).
Quote:
Originally Posted by Captain Miken
Here's a conceptually similar build, posted by one of the more respected Mesmer users on these forums. Main difference being I don't enjoy using PvE skills much, so I don't use them too plenty / too often.
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That build has better utility (can remove key enchantments), deals more damage and can kill aoe dealing enemies within seconds. And that player usually brings Deep Freeze or another snare (both on another hero/player) for Maelstrom's full effect. Since PvE skills are so powerful, that player can afford playing with Glyph of Energy/Maelstorm. If you don't like PvE skills, maybe you should choose a different elite and do without Maelstrom.
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Feb 28, 2008, 11:08 PM // 23:08
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#8
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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to the op
i would like to point out that you posted a build here and asked people for their opinions. So when they give you them arguing with them is counter productive. You wanted their opinions and their giving them to you. :P
IMO i'd run with some echo and empathy + backfire area. I find that this helps in shutting down the field and allows more spammability on your more important intterupts/hexes
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Feb 29, 2008, 10:43 AM // 10:43
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#9
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Krytan Explorer
Join Date: Nov 2006
Location: Paris, France
Guild: We eat pancakes [Yumy]
Profession: Me/
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Backfire and empathy are just bad skills, even for pve imo.
Wth backfire, you'll deal damage to a caster once in a while, if your melee does'nt kill it before. That's what they should do anyway.
With empathy, you'll deal some damage to non prioritary targets. In the end, you're using a skill slot, time and energy on a task this is simply not really helping the team.
To sum up I agree with Brian, you need to rethink the build imo.
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Feb 29, 2008, 10:55 AM // 10:55
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#10
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Quote:
Originally Posted by Utaku
Backfire and empathy are just bad skills, even for pve imo.
Wth backfire, you'll deal damage to a caster once in a while, if your melee does'nt kill it before. That's what they should do anyway.
With empathy, you'll deal some damage to non prioritary targets. In the end, you're using a skill slot, time and energy on a task this is simply not really helping the team.
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Backfire - Hai EotN and end-game Nightfall. A lot of casters without hex removal = win.
Empathy - Barrage is so god damn popular in Realm of Torment and Desert... Same as Dervish monsters/bosses. And Hundred Blades on warriors.
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Feb 29, 2008, 11:16 AM // 11:16
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#11
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Krytan Explorer
Join Date: Nov 2006
Location: Paris, France
Guild: We eat pancakes [Yumy]
Profession: Me/
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Backfire has never been win. It's a freaky 15 energy 20s recharge hex. And even if you could spam it, you need to let the target cast, and AI won't cast and die through it.
People get in love with it because they want to see big numbers, but when you take everything into account, it's usually far better to let the physicals deal the damage and focus on shutdown, interruption and hex/enchantment removal as a mesmer.
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Feb 29, 2008, 11:31 AM // 11:31
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#12
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by Captain Miken
Main difference being I don't enjoy using PvE skills much, so I don't use them too plenty / too often.
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Main difference is that you are wasting two skills for energy management, when you can do just fine with glyph of energy and put those two slots to better use, namely more shutdown to disruption. It's not bad, but the attribute spread is a lot more ugly with your bar than the other one.
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Feb 29, 2008, 02:45 PM // 14:45
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#13
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EXCESSIVE FLUTTERCUSSING
Join Date: Mar 2007
Guild: SMS (lolgw2placeholder)
Profession: Me/
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Quote:
Originally Posted by Utaku
and AI won't cast and die through it.
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Err...most of the AI I play casts through it...Granted they may stop casting once their health gets low enough, but then you just wand them to death.
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Feb 29, 2008, 09:07 PM // 21:07
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#14
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Academy Page
Join Date: Jan 2008
Guild: Mafia Of Annhilation
Profession: D/Mo
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i definetly c where u r going with this and i think its better to change from water to fire and use ms --> run up--->bed of coals
for better results and yes, deep freeze and ms have the same cast time
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Feb 29, 2008, 09:10 PM // 21:10
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#15
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Academy Page
Join Date: Jan 2008
Guild: Mafia Of Annhilation
Profession: D/Mo
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and like other people hav said u hav too much e manegment. drop glyph of e and put in shared burden for snare (thats the elite)
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Mar 01, 2008, 08:04 AM // 08:04
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#16
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Banned
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Quote:
Originally Posted by Pvp4lyfe
i definetly c where u r going with this and i think its better to change from water to fire and use ms --> run up--->bed of coals
for better results and yes, deep freeze and ms have the same cast time
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i don't think you see where i'm going with this
lol
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Mar 01, 2008, 10:27 AM // 10:27
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#17
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Academy Page
Join Date: Jan 2008
Guild: Mafia Of Annhilation
Profession: D/Mo
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Quote:
Originally Posted by Captain Miken
i don't think you see where i'm going with this
lol
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yea i do, ur trying to use snare then water magic to interrupt the living crap out of people but its just not that effective, especially wen ur using 2 snare spells
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Mar 01, 2008, 12:13 PM // 12:13
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#18
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Ascalonian Squire
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Add wastrel's worry, deep freeze and cry of frustration.
Remove Backfire, you have enough AOE interrupt imo. Cry of pain is not good either since you don't have that many hex. You can even get rid of empathy for clumsiness.
Shared burden is not good, since it's an illusion skill, same for imagined burden
[skill]Deep Freeze[/skill][skill]Maelstrom[/skill][skill]Cry of Frustration[/skill][skill]clumsiness[/skill][skill]Wastrel's Worry[/skill][skill]Glyph of Energy[/skill][skill]Sunspear Rebirth Signet[/skill]+option.
Last edited by Sefk; Mar 01, 2008 at 12:32 PM // 12:32..
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